It can convert your BMP or TGA file into a VTF file by just drag and drop, and you can easily make a VMT file by just clicking some more. Also it can auto-generate a normal map from a source image file.
40% faster than Valve (Updated to latest version) Include your custom textures in the *.bsp file Decompile *.bsp (don' t steal other mapper' s stuff, only to look how things work create "valve texture files" with Photoshop batchcompiler v311: compile more faster than with Hammer (not tested yet) Protect your maps against vmex (put this on any place in your map) Edit entitys in compiled *.bsp files http://www.zombienetwork.net/tools/ |